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Convert

The Convert page is a browser-based tool for converting splats between formats, transforming them, and filtering them — no installation, no command line. It's the web frontend to the splat-transform CLI, so the same actions and formats are available, but with a friendlier drag-and-drop interface.

Convert runs entirely in the browser using WebAssembly. Your splats are never uploaded to a server; everything happens locally and downloads back to your machine when you're done.

When to use Convert vs the CLI​

Use the Convert page when you want a single one-off conversion, want to experiment interactively, or don't have Node.js installed. Use the splat-transform CLI when you need to script conversions, batch many files, or integrate with a build pipeline.

Supported input formats​

Drag a file (or files) onto the upload area, or pick from your filesystem.

  • .ply — Standard PLY
  • .sog — Bundled super-compressed format
  • .ksplat — mkkellogg compressed format
  • .splat — antimatter15 compressed format
  • .spz — Niantic compressed format

You can add multiple files; they'll be merged into one output file (or used as multiple LODs if your output format supports it).

Supported output formats​

Pick the output format from the dropdown. The default is Compressed PLY.

FormatFilenameNotes
Standard PLY.plyLargest; useful as a lossless interchange format.
Compressed PLY.compressed.plyDefault. Quantized PLY — ~30% smaller than standard.
SuperSplat Optimized.sogBest compression for runtime use.
Spreadsheet.csvPer-Gaussian data dumped to CSV for spreadsheet/data analysis.
Embedded Viewer.htmlSelf-contained .html containing the splat and the viewer — open it locally with a double-click.
Voxel Collision Bundle.voxel.zipVoxel collision data for making your scene walkable in Studio.

Actions​

Each input file has its own action chain. Actions run top-to-bottom. You can also add a final action chain that runs on the merged output.

Transform actions​

ActionParametersDefault
Translatex, y, z0, 0, 0
Rotatex, y, z degrees0, 0, 0
Scalefactor1 (min 0.001)

Filter actions​

ActionParametersDefault
Remove NaN / Inf(none)—
SH BandsMax band: 0 (DC only), 1, 2, 3 (Full)3
Bounding BoxminX, minY, minZ, maxX, maxY, maxZ±10
SpherecenterX, centerY, centerZ, radiuscenter 0, radius 10

Format-specific output options​

A few output formats surface extra controls:

  • SOG and HTML viewer — SH compression iterations (range 1–100, default 10). More iterations give cleaner spherical-harmonic compression at the cost of longer processing time.
  • Voxel Collision Bundle — Voxel resolution (default 0.05 — smaller = finer surfaces but larger asset) and Opacity cutoff (0–1, default 0.1 — voxels with opacity above this are treated as solid).

Processing output​

When you click Convert & Download:

  1. Files process locally with progress reported in the page.
  2. A processing log surfaces debug, info, warning, and error messages from the WebAssembly engine.
  3. After conversion, a per-column statistics table appears (total Gaussians, min/max/mean per attribute).
  4. The output file auto-downloads to your machine.

See also​